G-SYNC on the "Freesync" Monitor ?
NVIDIA Announces G-SYNC Compatible Monitor: G-SYNC on "Freesync" Monitor
NVIDIA, on their blog today announced that it decided to expand on its G-SYNC line, by allowing Variable Refresh Rate (VRR) to run on monitors with VESA Adaptive-Sync capabilities. Yes, NVIDIA indirectly said that they would support Freesync Monitor
Statement from NVIDIA:
“There are hundreds of monitor models available capable of variable refresh rates (VRR) using the VESA DisplayPort Adaptive-Sync protocol. However, the VRR gaming experience can vary widely.
To improve the experience for gamers, NVIDIA will test monitors. Those that pass our validation tests will be G-SYNC Compatible and enabled by default in the GeForce driver.
G-SYNC Compatible tests will identify monitors that deliver a baseline VRR experience on GeForce RTX 20-series and GeForce GTX 10-series graphics cards, and activate their VRR features automatically.
Support for G-SYNC Compatible monitors will begin Jan. 15 with the launch of our first 2019 Game Ready driver. Already, 12 monitors have been validated as G-SYNC Compatible (from the 400 we have tested so far). We’ll continue to test monitors and update our support list. For gamers who have monitors that we have not yet tested, or that have failed validation, we’ll give you an option to manually enable VRR, too.”
NVIDIA seems to recognize that the Freesync ecosystem has produced hundreds of monitors capable of running the VRR feature (and the number of Freesync monitors is MUCH more than monitors that support G-SYNC). However, NVIDIA still considers that the gaming experience on some of these Freesync monitors will vary, unlike the G-SYNC standard which is generally optimal for the user.
For this reason, NVIDIA plans to test most of the Freesync monitors on the market, then the Freesync monitor that passes this test will be labeled "G-SYNC Compatible" and the Variable Refresh Rate feature will run by default from the driver.
Then what about the Freesync monitor that hasn't passed the test? NVIDIA said that they would give users the option to turn on the Variable Refresh Rate manually, even though the experience is not necessarily in accordance with NVIDIA standards.
Of course, to ensure that their G-SYNC standard still provides a premium display experience, they also announced a new standard, G-SYNC Ultimate, with the highest visual quality, with various additions such as variable overdrive, refresh rate overclocking, ultra-low motion blur and HDR support.
NVIDIA's support for running the Variable Refresh Rate on Freesync monitors certainly makes VRR technology more accessible to many users, especially NVIDIA GPU users who have not been able to afford a relatively expensive G-SYNC monitor.
NVIDIA, on their blog today announced that it decided to expand on its G-SYNC line, by allowing Variable Refresh Rate (VRR) to run on monitors with VESA Adaptive-Sync capabilities. Yes, NVIDIA indirectly said that they would support Freesync Monitor
Statement from NVIDIA:
“There are hundreds of monitor models available capable of variable refresh rates (VRR) using the VESA DisplayPort Adaptive-Sync protocol. However, the VRR gaming experience can vary widely.
To improve the experience for gamers, NVIDIA will test monitors. Those that pass our validation tests will be G-SYNC Compatible and enabled by default in the GeForce driver.
G-SYNC Compatible tests will identify monitors that deliver a baseline VRR experience on GeForce RTX 20-series and GeForce GTX 10-series graphics cards, and activate their VRR features automatically.
Support for G-SYNC Compatible monitors will begin Jan. 15 with the launch of our first 2019 Game Ready driver. Already, 12 monitors have been validated as G-SYNC Compatible (from the 400 we have tested so far). We’ll continue to test monitors and update our support list. For gamers who have monitors that we have not yet tested, or that have failed validation, we’ll give you an option to manually enable VRR, too.”
NVIDIA seems to recognize that the Freesync ecosystem has produced hundreds of monitors capable of running the VRR feature (and the number of Freesync monitors is MUCH more than monitors that support G-SYNC). However, NVIDIA still considers that the gaming experience on some of these Freesync monitors will vary, unlike the G-SYNC standard which is generally optimal for the user.
For this reason, NVIDIA plans to test most of the Freesync monitors on the market, then the Freesync monitor that passes this test will be labeled "G-SYNC Compatible" and the Variable Refresh Rate feature will run by default from the driver.
Then what about the Freesync monitor that hasn't passed the test? NVIDIA said that they would give users the option to turn on the Variable Refresh Rate manually, even though the experience is not necessarily in accordance with NVIDIA standards.
Of course, to ensure that their G-SYNC standard still provides a premium display experience, they also announced a new standard, G-SYNC Ultimate, with the highest visual quality, with various additions such as variable overdrive, refresh rate overclocking, ultra-low motion blur and HDR support.
NVIDIA's support for running the Variable Refresh Rate on Freesync monitors certainly makes VRR technology more accessible to many users, especially NVIDIA GPU users who have not been able to afford a relatively expensive G-SYNC monitor.
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